Becca Abel
Senior Technical Artist
Chris Abramian
Game Producer
Lyndsi Achucarro
Global Public Relations Manager
Mark Agustin
Game Producer
Jordan Albert
Senior Software Engineer
Chris Allsopp
Lead Tools Engineer
Michael Altuna
Senior 3D Artist
Aratil
Community Manager
Carlos Ascensio
Global PR Coordinator
Avarius
Community Manager
Dean Ayala
Senior Game Designer, Lead Card Designer
Jaylenne Ayala
Test Analyst
Jonathan Bankard
Business Director
Luis Barriga
Lead Game Designer
Zachary Bauer
Software Engineer
Daniel Baumann
Test Analyst
Jay Baxter
Engineer
Ates Bayraktaroglu
Associate Game Designer
Michael Beal
Strike Team
Chris Belcher
Lead Engineer
Matthew Berger
Creative Lead
Brian Birmingham
Lead Software Engineer
Mike Booth
Game Director
Laurent Bourcier
Lead Software Engineer
Mary Bourrie
Senior Test Lead
Liv Breeden
Game Designer
Jason Briggs
Senior Test Analyst
Jon Briggs
Card Artist
Martin Brochu
Software Engineer
Andy Brock
Principal Sound Designer
Ben Brode
Game Director
Dustin Browder
Game Director
Russell Brower
Director of Audio
David Carlock
Test Analyst
Alan Castle
Quality Assurance Test Analyst
Patrick Cavender
Senior Technical Artist
Hadidjah Chamberlin
Lead VFX Artist
Bryan Chang
Mobile Producer
Stephen Chang
Game Designer, Final Design
Alex Chapman
Senior Software Engineern
Jason Chayes
Production Director
Jerry Cheng
Senior Software Engineer, Gameplay
Ryan Chew
Software Engineer
Elizabeth Cho
Associate Game Producer
Che Chou
Global Franchise Lead - Hearthstone Esports
Cameron Chrisman
Senior Software Engineer
Davis Christiansen
Senior Test Analyst
Brian Chu
Director of Global Brand Management
Hamilton Chu
Executive Producer
Melissa Corning
Game Producer
Jeremy Craig
Senior Game Designer
Edward Crane
Character Artist
Jeremy Cranford
Outsourcing Art Manager
Kevin Crook
Managing Paralegal
Brad Crusco
Software Engineer
Hunter Curren
Associate Software Engineer
Alexander Curto
Test Analyst
Yang Dai
Concept Artist
Rachelle Davis
Senior Software Engineer
Alec Dawson
Game Designer
Cameron Dayton
Senior Story Developer, Writer, Transmedia Strategist
Jason De Arte
Senior Software Engineer
Jason DeFord
Associate Software Engineer
Eric Del Priore
Senior Game Producer
Brett Dixon
Senior Software Engineer
TK Doan
Test Lead
Eric Dobbs
Test Analyst
Victor Dobrovatov
Test Analyst
Eric Dodds
Game Director
Mike Donais
Lead Game Designer
Brian Doyle
Lead Software Engineer
Robert Duncan
Intern
Derek Dupras
Engineering and Design Manager
Josh Durica
Gameplay Engineer
Daniel Emmons
Senior Game Designer
Tim Erskine
Senior Game Producer
Dustin Escoffery
Associate Software Engineer
Aland Failde
Director, Global Brand Management
Brian Farr
Sound Supervisor
Dan Felder
Game Designer
Molly Fender
Community Manager
Walter Ferrell
Software Engineer
Marcin Filipowicz
Esports Program Manager
Bob Fitch
Engineering Director
Brian Fitzgerald
Technical Director
Brian Fleck
Test Lead
Elissa Flores
Test Analyst
Paul Forest
Senior Technical Artist
Steve Fowler
Global Publishing
Robin Fredericksen
Senior Software Engineer
Steven Gabriel
Principal Software Engineer, Client Lead
Cora "Songbird" Georgiou
Associate Game Designer, Initial Design
Nik "Daxxarri" Gianozakos
Community Manager
Keaton "Chakki" Gill
Associate Game Designer
Omar Gonzalez
Senior Software Engineer
Geoff Goodmann
Lead Designer
Edward Goodwin
Associate Game Designer, Final Design
Ray Gresko
Additional Production
Matthew Grubb
Software Engineer
Aaron Gutierrez
Engineer
Diego Javier Diaz Gutierrez
Localization Producer
Nam Han
Test Analyst
Zaven Haroutunian
Game Designer
Joshua Harris
Senior Concept Artist
Kyle Harrison
Technical Artist
Jason Hayes
Senior Composer
Patrick Heagany
Test Analyst
John Heinecke
Senior Global Brand Director
Michael Hershberg
Software Engineer
Jesse "JesseHill" Hill
Community Manager
Rosie Hitzeman
Human Resources Business Partner
Henry Ho
Lead Software Engineer, Features
Ron Hodge
Senior Test Analyst
Beomki Hong
Lead Software Engineer, Client
Trevor Housten
Esports Manager
Andrew Hsu
Global Publishing
Gareth Hughes
Editor and Writer
Mike Hummel
Senior Lead Developer, Consumer Products
Sojin Hwang
Environment Concept Artist
Isaac James
Senior Software Engineer
Jacob Jarecki
Software Engineer
Kevin John
Intern
Thomas Johnsen
Project Manager
Jeramiah Johnson
Associate Project Director
Jakub Kasper
Concept Artist
Keganbe
Community Manager
Richard Khoo
Senior Game Designer
Chang-Il Kim
Senior Software Engineer
Minshik Kim
Business Operations
Jomaro Kindred
Senior Concept Artist
Nicholas Kinney
FX Artist
Emily Knief
Global Publishing
Neal Kochhar
Game Producer
Anton Kogoukin
Concept Artist
Walter Kong
Senior Director, Strategic Initiatives
Thomas Koos
Associate Game Producer
Drew Korfe
Game Producer
Dave Kosak
Lead Mission Designer
Adam Kugler
Lead Designer
Keith Landes
Game Producer
Kyle Langs
Assistant Systems Engineer
Sam Lantiga
Lead Software Engineer
Jonas Laster
Senior Sound Designer
Bree Lawlor
Art Outsource Manager
Charlene Le Scanff
Senior Concept Artist
Benjamin Lee
Game Director
Haneul Lee
Localization Producer
Mary-Anne Lee
Global Publishing
Grace Liu
3D Artist
Nathan Lyons-Smith
Production Director
Max Ma
Lead UX/UI Designer
Jason MacAllister
Senior Software Engineer
Joe "joemag" Magdalena
Game Designer
Jeff Manners
Senior Test Analyst
Jerry Mascho
Principal Artist
Ryan "Realz" Masterson
Associate Game Designer
Ryan Matsuba
Senior Test Analyst
Kevin Matthews
Software Engineer
Colt McAnlis
Senior Graphics Programmer
Max McCall
Senior Game Designer
James McCoy
Animation Supervisor
Hope McGeathy
Manager, Human Resources
Christina "Zeriyah" Mikkonen
Community Team
Lorenzo Minaca
Senior UI Designer
Robert Moodey
Software Engineer
Catherine Morgan
Software Engineer, Automation
Will Murai
Senior Illustrator
Pat Nagle
Lead Designer
Micky Neilson
Story Lead
Chadd "Celestalon" Nervig
Technical Game Designer
Dan Nguyen
Test Analyst
Dan Nguyen
IT Manager
Jimmy Nguyen
QA Analyst
Paul Nguyen
Game Designer
Andrey "Trolden" Nolden
Associate Community Manager
Jonathan Oberto
Senior Software Engineer
Sunshine Okano
Manager, Organization Development
Monique Ory
Associate Software Engineer
Zachariah Owens
Game Designer
Marisa Palumbo
Game Producer
Rob Pardo
Executive Producer
JC Park
Lead Software Engineer
David Pendergrast
Engineer
Mason Phillips
Software Engineer, Tools
Aimee Pi
Senior Software Engineer
Shay Pierce
Principal Prototype Programmer
Matt Place
Lead Game Designer
John Polidora
Senior Concept Artist/Characater Designer
Evan Polekoff
Software Engineer
Dan Priestly
Senior Software Engineer
Puffin
Associate Game Designer
Glenn Rane
Art Lead
Michael Reynaga
Engineer
Jared Ritter
Quality Assurance Analyst
Ricardo Robaina
Lead Engineer
William Robertson
Test Analyst
Eric Roeder
General Counsel
Trevor Rothman
Technical Artist
Derek Sakamoto
Principal UI Designer
Camille Sanford
Associate Game Producer
Giovanni Scarpati
Game Designer
Christian Scharling
Lead Game Producer
Spencer Schrage
Designer
Brian Schwab
Senior AI/Gameplay Engineer
Michael Schweitzer
Senior Software Engineer
David Scott
Test Analyst
Aaron Sedillo
Test Analyst
Alex Serio
Software Engineer
Jason Shattuck
Senior Software Engineer
Steve Shimizu
Technical Director
Peter Shinners
Cinematics Software Engineer
Jeffrey Shyy
Game Producer
Chris Sigaty
Executive Producer
Rachel Siteman
Brand Manager
Michael Skacal
Senior Software Engineer
Davide Spicuglia
Lead Software Engineer
Tim Spillers
Live Ops QA Analyst
Glenn Stafford
Principal Composer
Shawn Su
Quality Assurance Manager
Alex Sulman
Senior Designer
Saovaluck Surainak
Associate Brand Manager
Benjamin Thompson
Creative Director
Andrea Toyias
Senior Casting and Voice Director
Julien Tremblay
Senior Level Designer
Joe Truong
Quality Assurance Test Analyst
Alex Tsang
Game Producer
Jeffrey Tse
Senior VFX Artist
Chad Twiggs
Global Digital Marketing Strategist
Brandan Vanderpool
Animation Artist
Matt Villers
Game Designer
Steven Walker Jr.
Game Producer
Clint Walls
Test Lead
Luci Wang
Associate Graphics Designer
Sean Wang
Senior Product Developer
Wei Wang
Principal Artist
Terri Wellman
Game Producer
Mike Westergaard
Test Analyst
Peter Whalen
Principal Game Designer
Eva Widermann
Concept Artist
Jay Wilson
Game Director
Robert A "Whirthun" Wing
Community Manager
He-Rim Woo
Game Designer
Yong Woo
Lead Producer
Matt Wyble
Strategic Initiatives
Xinyu Xu
Test Analyst
Elaine Yang
UI/UX Designer
John Yang
Game Designer
YoungWook Yang
Lead Gameplay Engineer
Eric Yasukochi
Quality Analyst
James Yen
Lead Game Producer
Christopher Yim
Senior Software Engineer
Seyil Yoon
Principal Software Engineer
Justin Youngsaye
Senior Test Lead
Zaerhinon
Community Manager
Xifang Zhang
Senior Game Producer
Kris Zierhut
Technical Game Designer
Kenny Zigler
Assistant Coordinator, Community
John Zwicker
Senior Artist